Post by SIARITH on Sept 20, 2013 10:17:38 GMT -4
The Tarnish Crown
Leader: unknown
Details: The Tarnish Crown is an extremely secretive organization, about which most people know nothing. It's a group of thieves and plunderers that operate with little care for the laws of Feyerlun. Whenever something suddenly goes missing, it's often whispered that the The Tarnish Crown were to blame. Their motivation is unknown, and they are not evil, per-se, and they don't seek to dominate the world -- but if you have the goods, people pay a lot for it. A true thief will go to all lengths to obtain those goods.
Rose Court
Leader: Unknown
Details: The Rose Court was once a private group of mercenaries that believed in one thing: "Magic should only belong in the hands of the creator. Any one born with such abilities are abominations and blasphemous against the creators." So a Rose Court Knight devotes him or herself to the cause of tracking, capturing, and prosecuting magic users. Just recently The Rose Court has become more popular in Toldale. The practice of magic eradication has become more widespread in lieu of recent private donations from the King of Toldale.
Alchemist's Guild
Leader: Council-ruled
Details: The Alchemist's Guild is a collaboration of the brightest and most eccentric alchemists in Feyerlun. Centered in the Arch of Ages, a massive tree made into a tower, the Guild is responsible for all research projects and the bulk of weaponry advancement over the past 400 years. Founded by Aldrich Torrehn in 1379 as a collaberation of the greatest alchemists in Feyerlun, it's purpose is to archive and pass down the practice of alchemy. Eligibility for joining the Guild is earned by proficiency in any research related to alchemy or acquiring new alchemist knowledge, or showing potential to promote the Guild's prestige.
The Army
Leader: Field Marshal Denn Lightfellow
Details: Feyerlun's Army is known worldwide for its sheer strength. The Army's recruits are trained until their skills in fighting surpass those of anyone in Feyerlun, and the Field Marshal's recent initiative has been to increase the strength of every recruit to make them more formidable in hand-to hand combat. Although the Army primarily uses firearms, their more localized foot soldiers and specialized technicians are formidable, and numerous other fighting disciplines are taught. The structure is the same as that of the real-life British Army. All of the Army recruits are volunteers, however, once one volunteers, the contract is binding until the day that the soldier dies. The implications of joining the Army are often not properly understood by the common people of Feyerlun-- the soldiers are trained and fought to within an inch of their lives, and nobody, man or woman, is the same after enlisting as before. People fear the Army, and for good reason.
Leader: unknown
Details: The Tarnish Crown is an extremely secretive organization, about which most people know nothing. It's a group of thieves and plunderers that operate with little care for the laws of Feyerlun. Whenever something suddenly goes missing, it's often whispered that the The Tarnish Crown were to blame. Their motivation is unknown, and they are not evil, per-se, and they don't seek to dominate the world -- but if you have the goods, people pay a lot for it. A true thief will go to all lengths to obtain those goods.
Rose Court
Leader: Unknown
Details: The Rose Court was once a private group of mercenaries that believed in one thing: "Magic should only belong in the hands of the creator. Any one born with such abilities are abominations and blasphemous against the creators." So a Rose Court Knight devotes him or herself to the cause of tracking, capturing, and prosecuting magic users. Just recently The Rose Court has become more popular in Toldale. The practice of magic eradication has become more widespread in lieu of recent private donations from the King of Toldale.
Alchemist's Guild
Leader: Council-ruled
Details: The Alchemist's Guild is a collaboration of the brightest and most eccentric alchemists in Feyerlun. Centered in the Arch of Ages, a massive tree made into a tower, the Guild is responsible for all research projects and the bulk of weaponry advancement over the past 400 years. Founded by Aldrich Torrehn in 1379 as a collaberation of the greatest alchemists in Feyerlun, it's purpose is to archive and pass down the practice of alchemy. Eligibility for joining the Guild is earned by proficiency in any research related to alchemy or acquiring new alchemist knowledge, or showing potential to promote the Guild's prestige.
The Army
Leader: Field Marshal Denn Lightfellow
Details: Feyerlun's Army is known worldwide for its sheer strength. The Army's recruits are trained until their skills in fighting surpass those of anyone in Feyerlun, and the Field Marshal's recent initiative has been to increase the strength of every recruit to make them more formidable in hand-to hand combat. Although the Army primarily uses firearms, their more localized foot soldiers and specialized technicians are formidable, and numerous other fighting disciplines are taught. The structure is the same as that of the real-life British Army. All of the Army recruits are volunteers, however, once one volunteers, the contract is binding until the day that the soldier dies. The implications of joining the Army are often not properly understood by the common people of Feyerlun-- the soldiers are trained and fought to within an inch of their lives, and nobody, man or woman, is the same after enlisting as before. People fear the Army, and for good reason.